Mar 25, 2006, 11:27 AM // 11:27
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#21
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Pre-Searing Cadet
Join Date: Mar 2006
Guild: Bad Karma Ressurection [BKR]
Profession: W/Mo
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heaven, that's not a bad build, it's real similar to my own. scares me a little cuz i thought i was the only one doing that, lol
abt the armor, i dun think much ppl will use the str 13. it's just too much to worry for.
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Mar 25, 2006, 05:47 PM // 17:47
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#22
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Banned
Join Date: Jan 2006
Profession: R/
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yeah 100AL its not all that much, if they added some other bonus it might be worth it
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Mar 25, 2006, 06:41 PM // 18:41
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#23
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Banned
Join Date: Oct 2005
Location: Cali!!!
Guild: cdxx/the420th.com
Profession: Mo/N
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Glads with WYS=100al!!
10strg
10tatics
16axe
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Mar 25, 2006, 10:42 PM // 22:42
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#24
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Perfectly Elocuted
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Quote:
Originally Posted by 4runner
Glads with WYS=100al!!
10strg
10tatics
16axe
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But Sentinel + WYS = 120al.
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Mar 25, 2006, 11:25 PM // 23:25
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#25
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Wilds Pathfinder
Join Date: Dec 2005
Location: Buffalo, NY
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what about the armor with the added health its 100 armor vs physical and added it gives 35 health it beats platemail and with a +30 hp on a weapon and +30 shield thats 95 added health and a sup vigor thats 145 added health i think that beats 100AL anyday
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Mar 26, 2006, 07:44 PM // 19:44
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#26
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Wilds Pathfinder
Join Date: Aug 2005
Location: Camp Rancor (Rancour :D)
Guild: I'm a free spirit (that's not what the guild is called, I just am)
Profession: W/R
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Perhaps it's just me, but if I could choose armor or health, I'd go armor.
Armor can get your enemies damage down to 0, which rocks. Health will just make it take longer for them to kill you.
Personally, I'll be using Gladiators Chest, Ringmail Gloves and Sentinel Helm, boots and Leggings. Dyed right, I think it'll look awesome.
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Mar 26, 2006, 11:24 PM // 23:24
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#27
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Wilds Pathfinder
Join Date: Oct 2005
Location: A long time ago, in a galaxy far far away...
Guild: Frank Ought To Monk [FotM]
Profession: W/
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Guys... this has been talked about before. Dolyaks is quite a good skill for PvE. Check out thread like the Hydra Farming thread. Using it effectively at 15 strength with sentinel armor, you could have a constant 140 AL. This means you would be taking 25% damage from all non-armor ignoring or piercing damage.
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Mar 27, 2006, 02:20 AM // 02:20
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#28
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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I am SO looking forward to getting a set of Sentinels in Cantha then going back to Tyria to farm Hydras and Ice Imps in it. Makes me all antsy just thinking about it.
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Mar 27, 2006, 02:56 AM // 02:56
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#29
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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Quote:
Originally Posted by Weeping Wind
Assasins take over Warriors! Ha! See this is why I want 1 v 1 PvP fights... Things like that just NEED to be proved :P
I personally only ever use Strengh when going on missions or quests as my Sword setup uses it. But even then I never put more then 10 into it. As for PvP I know alot of Axe warriors like a good Strengh but even then I dont think they put 13+ into it. But still, if you are using Sentinel armour and only ave say 11 Strengh which I know alot of Axe warriors use you would still have an 80 AL. Which I think it still above the rest if I am not mistaken.
So like I said. Tactics usually wins over Strengh. And even when it doesnt having 13+ in strengh seems strange as it doesnt offer much
Weeping
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ugg how i long for 1 v1 fights to shut my friends up sometimes
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Mar 27, 2006, 07:30 PM // 19:30
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#30
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Frost Gate Guardian
Join Date: Dec 2005
Location: I'm the guy right behind you staring through your head . . . .
Profession: W/
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My personal PvE build goes about like this:
Axe 10+1
Tactics 11+1+2*
Strength 10+1
*Note: The major tactics rune is not really necessary, but I used it before and never got around to changing it.
Healing Signet
Power Attack
Watch Yourself
Defy Pain {E}
Disrupting Chop
Endure Pain
Dolyak Signet
Rebirth
The dolyak sig/endure pain is for emergencies, and also because it's fun to hit Endure Pain while under Defy Pain and call out "My health is 1,000 out of 1,000" or so. WY+DP can be kept up continuously if you use no other adrenal skills. Since I was using glad's armor and strength, I obviously added Power Attack as my attack skill since that would allow me to not worry about adrenaline. Disrupting Chop is there because it is really nasty to use on a vital spell; it is not meant to be used often or it will interfere with WY+DP. I was delighted when I saw the sweet look of the new Sentinel's Armor, and was even more delighted to see that by lowering my tactics to 10 and my Axe Mastery to 10 I could easily accomodate 13 strength in my build, and even have enough points left over for 6 in a splash attribute.
I liked this idea because with the total of 140 armor vs. everything (which quarters dmg compared to the 60 AL of casters) and 750 health or so, you're not going down easily.
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Mar 27, 2006, 08:11 PM // 20:11
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#31
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Wilds Pathfinder
Join Date: Nov 2005
Guild: [NICE]
Profession: Mo/
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Quote:
Originally Posted by N19h7m4r3
I just used a pure warrior build with sentinal and berserker armour.
I was fighting 3 Korean Axe Spikers and they only managed to kill me after 5 minutes. They actually said GG you good warrior.
My first PvP compliment.
I had Sentinal Helm, chest, gloves and feet with berserker legging.
I had my strengh at 13 for it and used watch your self along with dylok.
They did 0-32 dmg. The 32 was usually Evicereate or Executionar's Strike.
#Edit I also had a Major Strengh Rune on the helmet, so yes they do stack.
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i never quit in random unless it's all over and you dont want to sit there and watch the last guy run or die or if i get teamed up with three wammos and before the match they all simultaneously put up mending. but if i saw a warrior use dolyak sig in pvp i'd lose my mind. just talking about it gives me the shakes. how can warriors be that bad?
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Mar 27, 2006, 08:45 PM // 20:45
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#32
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Jungle Guide
Join Date: Dec 2005
Guild: Heros of Titans Realm [HotR]
Profession: W/
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I think Sentinel Armor should be compared more to Legionnaire's Armor. Sentinel is 100 armor vs. everything, while Legionnaire's Armor is 110 armor vs. physical and 90 armor vs. elemental. If there's a group of physical based attackers, I think a W/Me using Legionnaire's Armor + Physical Resistance would be best, while a W/Mo with Sentinel can go against the elemental ones.
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